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Hyper Street Fighter 2: The Anniversary Edition (Asia 040202) popular original good

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Flyer

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Title screen

title

game screenshot

snapshot

Presentation

Title: Hyper Street Fighter 2: The Anniversary Edition (Asia 040202)
Name: hsf2
Averall status: good good
Year: 2004
Category: Fighter / Versus
Manufacturer: Capcom
Available since MAME™ version: 0.112
Player(s): Two players simultaneously
Type: original Original game. One clone available:
BIOS: Not needed

Status Detail

Emulation: good
Color: good
Sound: good
Graphic: good

Options

Save state: available

Display

Palette size: 3072 colors
Type: raster
Screen rotation: 0 degrees
Screen size: 384x224 pixels
Refresh rate: 59.6294Hz

Misc. Technical

Capcom Play System II hardware (CPS II)
Main CPU : 68000, Z80
Sound Chips : Q-Sound
Screen orientation : Horizontal
Video resolution : 384 x 224 pixels
Screen refresh : 59.63 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 6
= > [1] LP, [2] MP, [3] HP
= > [4] LK, [5] MK, [6] HK

ROM Content

MAME needs 15 dumps to start the ROM "hsf2":

  • "hs2.01"

    Size: 128Kb (131 072 bytes)
    Region: audio
    Offset: 0
    Merge:
    CRC checksum: c1a13786
    MD5 checksum:
    SHA1 checksum: c7392c7efb15ea4042e75bd9007e974293d8935d

  • "hs2.02"

    Size: 128Kb (131 072 bytes)
    Region: audio
    Offset: 28000
    Merge:
    CRC checksum: 2d8794aa
    MD5 checksum:
    SHA1 checksum: c634affdc2568020cce6af97b4fa79925d9943f3

  • "hs2.13m"

    Size: 8Mb (8 388 610 bytes)
    Region: gfx
    Offset: 0
    Merge:
    CRC checksum: a6ecab17
    MD5 checksum:
    SHA1 checksum: 6749a4c8dc81f4b10f910c31c82cf6674e2a44eb

  • "hs2.15m"

    Size: 8Mb (8 388 610 bytes)
    Region: gfx
    Offset: 2
    Merge:
    CRC checksum: 10a0ae4d
    MD5 checksum:
    SHA1 checksum: 701b4900fbc8bef20efa1a706891c8df4bf14641

  • "hs2.17m"

    Size: 8Mb (8 388 610 bytes)
    Region: gfx
    Offset: 4
    Merge:
    CRC checksum: adfa7726
    MD5 checksum:
    SHA1 checksum: 8d36ec125a8c91abfe5213893d794f8bc11c8acd

  • "hs2.19m"

    Size: 8Mb (8 388 610 bytes)
    Region: gfx
    Offset: 6
    Merge:
    CRC checksum: bb3ae322
    MD5 checksum:
    SHA1 checksum: ecd289d7a0fe365fdd7c5527cb17796002beb553

  • "hs2.05"

    Size: 512Kb (524 288 bytes)
    Region: main
    Offset: 100000
    Merge:
    CRC checksum: dde34a35
    MD5 checksum:
    SHA1 checksum: f5be2d2916db6e86e0886d61d55bddf138273ebc

  • "hs2.06"

    Size: 512Kb (524 288 bytes)
    Region: main
    Offset: 180000
    Merge:
    CRC checksum: f4e56dda
    MD5 checksum:
    SHA1 checksum: c6490707c2a416ab88612c2d73abbe5853d8cb92

  • "hs2.08"

    Size: 512Kb (524 288 bytes)
    Region: main
    Offset: 280000
    Merge:
    CRC checksum: c9441533
    MD5 checksum:
    SHA1 checksum: bf178fac1f060fcce3ff9118333c8517dadc9429

  • "hs2.09"

    Size: 512Kb (524 288 bytes)
    Region: main
    Offset: 300000
    Merge:
    CRC checksum: 3fc638a8
    MD5 checksum:
    SHA1 checksum: 2a42877b26c8abc437da46225701f0bba6e40058

  • "hs2.10"

    Size: 512Kb (524 288 bytes)
    Region: main
    Offset: 380000
    Merge:
    CRC checksum: 20d0f9e4
    MD5 checksum:
    SHA1 checksum: 80a5eeef9472e327b0d4ee26434bad109a9434ea

  • "hs2a.03"

    Size: 512Kb (524 288 bytes)
    Region: main
    Offset: 0
    Merge:
    CRC checksum: d50a17e0
    MD5 checksum:
    SHA1 checksum: 5d8d6d309260cc2d862aa080d44a72886ee08c77

  • "hs2a.04"

    Size: 512Kb (524 288 bytes)
    Region: main
    Offset: 80000
    Merge:
    CRC checksum: a27f42de
    MD5 checksum:
    SHA1 checksum: 7a355831b57a35e327b2618fd5dca11afed2a233

  • "hs2a.07"

    Size: 512Kb (524 288 bytes)
    Region: main
    Offset: 200000
    Merge:
    CRC checksum: ee4420fc
    MD5 checksum:
    SHA1 checksum: 06cf76660b0c794d2460c52d9fe8334fff51e9de

  • "hs2.11m"

    Size: 8Mb (8 388 610 bytes)
    Region: qsound
    Offset: 0
    Merge:
    CRC checksum: 0e15c359
    MD5 checksum:
    SHA1 checksum: 176108b0d76d821a849324680aba0cd04b5016c1

Development Status

0.112 [Nicola Salmoria]
WIP:
- 0.112u2: Added CPS2 key to clone Hyper Street Fighter 2: The Anniversary Edition (Japan 031222).
- 0.112: Nicola Salmoria added 'Hyper Street Fighter 2: The Anniversary Edition' (Asia 040202) (Capcom 2004) and clone (Japan 031222).
- 22nd December 2006: Razoola - Released XOR 125 for 'Hyper Street Fighter II (Asia 040202)'. Dedicated to all Street Fighter fans.
Other Emulators:
* Kawaks
Recommended Games (Fighter):
Street Fighter
Street Fighter II
Street Fighter II' - Champion Edition
Super Street Fighter II: The New Challengers
Street Fighter Alpha: Warriors' Dreams
Street Fighter Alpha 2
Street Fighter Alpha 3
Hyper Street Fighter 2: The Anniversary Edition
X-Men Vs. Street Fighter
Street Smart
Violence Fight
Fatal Fury
Fatal Fury 2
Fatal Fury 3
Fatal Fury Special
Real Bout Fatal Fury
Real Bout Fatal Fury 2
Real Bout Fatal Fury Special
Solitary Fighter
Burning Rival
Dragonball Z
Dragon Ball Z V.R.V.S.
Dragonball Z 2 - Super Battle
Power Instinct / Gouketsuji Ichizoku
Power Instinct 2
Power Instinct 3
Power Instinct Legends
Martial Champion
Tao Taido
Best Of Best
Darkstalkers: The Night Warriors
Night Warriors: Darkstalkers' Revenge
Vampire Hunter 2: Darkstalkers Revenge
Kaiser Knuckle
The King of Fighters '94
The King of Fighters '95
The King of Fighters '96
The King of Fighters '97
The King of Fighters '98
The King of Fighters '99
The King of Fighters 2000
The King of Fighters 2001
The King of Fighters 2002
The King of Fighters 2003
Dragoon Might
Metamoqester
Touki Denshou -Angel Eyes-
SD Fighters
Vampire Savior
Vampire Savior 2
Astra SuperStars
Asura Blade - Sword of Dynasty
Rage of the Dragons
Romset: 45312 kb / 15 files / 19.8 zip

Trivia

Released in December 2003.
The game was released only in Japan and Asia. Versions for North America and Europe were released only for home consoles (see Ports section below). The core of the game is based on "Super Street Fighter II X - Grand Master Challenge" ("Super Street Fighter II Turbo" outside of Japan), but now players have up to 5 different versions of each character to choose from.
The arcade intro has reverted back to the one found in "Super Street Fighter II - The New Challengers" with the new addition being the title screens from the previous Street Fighter II games alternating between lightning flashes.
The title screens for the CPSI games "Street Fighter II - The World Warrior", "Street Fighter II' - Champion Edition", and "Street Fighter II' Turbo - Hyper Fighting" ("Street Fighter II' - Hyper Fighting" outside of Japan) are presented for the first time on the CPS II hardware via this game's intro.
Though the character select screen layout is the same as the one found in "Super Street Fighter II Turbo", its music has changed back to the character select music found in "Super Street Fighter II - The New Challengers," which itself is a remixed version of the character select music from "Street Fighter II - The World Warrior".
The version of the character corresponds to the Street Fighter II game that they were playable in : Normal ("Street Fighter II - The World Warrior"), Dash (or Champion outside of Japan, "Street Fighter II' - Champion Edition"), Turbo ("Street Fighter II' Turbo - Hyper Fighting" in Japan or "Street Fighter II' - Hyper Fighting" outside of Japan), Super ("Super Street Fighter II - The New Challengers") and Super X ("Super Street Fighter II X - Grand Master Challenge", known as Super Turbo for "Super Street Fighter II Turbo" outside of Japan).
Note : The CPU only uses the 'Super X'/'Super Turbo' version of each character.
The background music playback format has changed since it was introduced in Super Street Fighter II - The New Challengers. Previously, the background music will change to the 'KO version' of the music on the second round onward when one of the character loses enough health to cause the KO sign to flash. In this game, the 'KO version' of the music will play on the second round onward only when the character who loses enough health to cause the KO sign to flash is in danger of losing not only the round, but the match as well.
Color schemes for the stage backgrounds are still the same as for "Super Street Fighter II - The New Challengers" and "Super Street Fighter II X - Grand Master Challenge". However, a few background elements originally seen exclusively in "Street Fighter II - The World Warrior" have returned :
1) The dual barrels and stack of boxes in Ken's stage (from "Champion Edition" to 'Super X'/'Super Turbo' there was just a single barrel).
2) The breakable 'Fuurinkazan' signs in Ryu's stage.
3) The lantern on the left side of E. Honda's stage.
Conversely, background elements that were present since Super Street Fighter II - The New Challengers are now missing :
1) The toucan that flies away at round's end in DeeJay's stage.

Series

1. Street Fighter (1987)
2. Street Fighter II - The World Warrior (1991)
3. Street Fighter II' - Champion Edition (1992)
4. Street Fighter II' - Hyper Fighting (1992)
5. Super Street Fighter II - The New Challengers (1993)
6. Super Street Fighter II Turbo (1994)
7. Street Fighter Alpha - Warriors' Dreams (1995)
8. Street Fighter Alpha 2 (1996)
9. Street Fighter III - New Generation (1997)
10. Street Fighter III - 2nd Impact : Giant Attack (1998)
11. Street Fighter Alpha 3 (1998)
12. Street Fighter III - 3rd Strike : Fight For The Future (1999)
13. Hyper Street Fighter II - The Anniversary Edition (2003)
14. Street Fighter IV (2008)

Tips 'n tricks

n/a

Staff

Planner : Oni-Suzuki, Mo-Z
Programmer : Shin., Hard. Yas, Meijin, Hyper Shinchan, Yu Kawamura, Yoji Mikami, Senor, .Seta
Special Programmer : Nobuaki Minomiya
Title Designer : Ukabin
Instruction Card Designer : Masako Honma, Minoru Nagaoka
Scroll Designer : Yoko Fukumoto, Kuwajima.C-Ya.R-W, Alecky.Eh
Sound Designer : Hiroaki X68K Kondo
Music Arranger : Mitsuhiko Takano
Producer : Kenzy Itsuno
Executive Producer : Yoshihiro Sudo
Executive Director : Noritaka Funamizu

Ports

* Consoles :
Sony PlayStation 2 (2003) : Stand-alone Japanese release only.
Sony PlayStation 2 (2004, "Street Fighter Anniversary Collection")
Microsoft XBOX (2004, "Street Fighter Anniversary Collection") : Includes the full length Japanese anime movie, "Street Fighter II : The Movie" (a.k.a. "Street Fighter II : The Animated Movie" outside Japan). The Japanese release has a slightly censored version of the original Japanese movie. Non-Japanese version of the game contains Manga Entertainment's PG-13 VHS release of the movie (English dub, pan&scan, heavily censored, original Japanese music soundtrack replaced with an American music soundtrack). Capcom released limited edition controllers for both systems with lenticular hologram of 6 Street Fighter's characters : Ryu, Ken, Chun-Li, Sagat, Guile and Akuma. Each one depicts the character doing their signature move : (Ryu readies a Hadouken, Ken executes a Shouryuken, Chun-Li her Senretskukyaku and Akuma releases his devilous energy). The Xbox version features online play through the Xbox Live service.

Scoring

n/a

Updates

n/a

Sources

n/a

Video sample

No video recorded.

Commands

*---INFO---*
-----------------------------------------------
Hyper Street Fighter II - The Anniversary
Edition
(c)2003 Capcom
Made by: Fabricio da Silva Coroquer
Last Update: 03/10/2007
-----------------------------------------------

«Buttons»
-----------------------------------------------
key: Weakkey
key: Mediumkey
key: Strongkey
key: Weakkey
key: Mediumkey
key: Strongkey
-----------------------------------------------

«Inscriptions»
-----------------------------------------------
Directional
key: press Forward
key: hold Forward
Buttons
key: tap following Button repeatedly
key: press any Button
key: hold following Button
Positon
key: must be done close from foe
key: must be done in the air
(key): can be done in the air
Others
?key?: press the motions together
[?/?]: use any motions between the "[]"
key: follow with this move
W: use this move in "NORMAL"
C: use this move in "CHAMP/DASH"
H: use this move in "TURBO"
N: use this move in "SUPER"
S: use this move in "SUPERT/SUPERX"
Throws
must be done close
Air Throws
you and your foe must be close in the air
SUPER
needs a full SUPER bar
-----------------------------------------------

«Common Commands»
-----------------------------------------------
Escape Move
Tech Hit thrown[key/key]key[key/key]
keyonly for SUPERT/SUPERX Version
keymust be thrown by a SUPERT/SUPERX Character
-----------------------------------------------

«Modes of Play»
-----------------------------------------------
NORMAL
Street Fighter II - World Warrior
CHAMP/DASH
Street Fighter II' - Champion Edition
TURBO
Street Fighter II' Turbo - Hyper Fighting
SUPER
Super Street Fighter II - The New Challengers
SUPERT/SUPERX
Super Street Fighter II Turbo/X
-----------------------------------------------

Ryu
-----------------------------------------------
Throws
WCHNS Seoi Nage [key/key]key[key/key]
WCHNS Tomoe Nage [key/key]key[key/key]
Command Moves
S Seichuu Nidan Tsuki keykeykey
S Sakotsu Wari keykeykey
Special Moves
WCHNS Hadou Ken keykeykeykeykey
NS Shakunetsu Hadou Ken keykeykeykeykeykeykey
WCHNS Shouryuu Ken keykeykeykeykey
WC Tatsumaki Senpuu Kyaku keykeykeykeykey
HNS Tatsumaki Senpuu Kyaku (key)keykeykeykeykey
SUPER
S Shinkuu Hadou Ken keykeykeykeykeykeykeykey
-----------------------------------------------

Ken
-----------------------------------------------
Throws
WCHNS Seoi Nage [key/key]key[key/key]
S Tsukami Nage [key/key]keykey
WCHN Jigoku-guruma [key/key]key[key/key]
S Jigoku-guruma [key/key]keykey
Air Throw
S Jigoku Fuusha key[key/key]key[key/key]
Special Moves
WCHNS Hadou Ken keykeykeykeykey
WCHNS Shouryuu Ken keykeykeykeykey
WC Tatsumaki Senpuu Kyaku keykeykeykeykey
HNS Tatsumaki Senpuu Kyaku (key)keykeykeykeykey
S Kami Barai Geri keykeykeykeykey
S keyInazuma Kakato Wari keykey
S Nata Otoshi Geri keykeykeykeykey
S keyInazuma Kakato Wari keykey
S Oosoto Mawashi Geri keykeykeykeykeykeykey
S keyInazuma Kakato Wari keykey
SUPER
S Shouryuu Reppa keykeykeykeykeykeykeykey
-----------------------------------------------

Guile
-----------------------------------------------
Throws
WCHNS Shoulder Throw [key/key]keykey
WCHNS Dragon Suplex [key/key]keykey
Air Throws
WCHNS Flying Buster Drop key[key/key]key[key/key]
WCHNS Airjack key[key/key]key[key/key]
Command Moves
W Knee Bazzoka key[key/key]keykey
CHN Knee Bazzoka [key/key]keykey
S Knee Bazzoka [key/key]keykey
S Step Kick [key/key]keykey
WCHNS Jump Sobat key[key/key]keykey
S Spin Back Knuckle keykeykey
Special Moves
WCHNS Sonic Boom keykeykeykey
WCHNS Somersault Shell keykeykeykey
SUPER
S Somersault Justice keykeykeykeykeykey
-----------------------------------------------

Dhalsim
-----------------------------------------------
Throws
WCHNS Yoga Smash [key/key]keykey
WCHNS Yoga Throw [key/key]keykey
Command Moves
WCHN Drill Kick keykeykeykey
S Drill Kick keykeykeykey
WCHNS Drill Zutsuki keykeykeykey
S Short Attacks keykey[key/key/key/key/key]
Special Moves
WCHNS Yoga Fire keykeykeykeykey
WCHNS Yoga Flame keykeykeykeykeykeykey
S Yoga Blast keykeykeykeykeykeykey
HNS Yoga Teleport [keykeykey/keykeykey]key[key/key]
SUPER
S Yoga Inferno keykeykeykeykeyx2keykey
-----------------------------------------------

E. Honda
-----------------------------------------------
Throws
WCHNS Tawara Nage [key/key]keykey
WCHNS Saba Ori [key/key]keykey
WCHNS Grab and Knees [key/key]keykey
Command Moves
WCHNS Hiza-geri key[key/key]keykey
S Harai-geri [key/key]keykey
NS Flying Sumo Press keydiagonalkeykeykey
Special Moves
WCHNS Hyakuretsu Harite keykey
WCHNS Super Zutsuki keykeykeykey
HNS Super Hyakkan Otoshi keykeykeykey
S Ooichou Nage keykeykeykeykeykeykeykey
SUPER
S Oni Musou keykeykeykeykeykey
-----------------------------------------------

Chun Li
-----------------------------------------------
Throw
WCHNS Koshuu Tou [key/key]key[key/key]
Air Throw
WCHNS Ryuusei Raku key[key/key]key[key/key]
Command Moves
WCHNS Yousou Kyaku keykeykeykey
CHN Kouhou Kaiten Kyaku key[key/key]keykey
S Kouhou Kaiten Kyaku keykeykey
CHN Kaku Kyaku Raku key[key/key]keykey
S Kaku Kyaku Raku keykeykey
WCHNS Sankaku Tobi keycornerkey
Special Moves
WCHNS Hyakuretsu Kyaku keykey
H Kikou Ken keykeykeykeykeykeykey
NS Kikou Ken keykeykeykey
WC Spinning Bird Kick keykeykeykey
HN Spinning Bird Kick (key)keykeykeykey
S Spinning Bird Kick (key)keykeykeykey
S Tenshou Kyaku keykeykeykey
SUPER
S Senretsu Kyaku keykeykeykeykeykey
-----------------------------------------------

Blanka
-----------------------------------------------
Throw
WCHNS Wild Fang [key/key]keykey
Command Moves
WCHNS Rock Crush key[key/key]keykey
S Surprise Forward keykeykey
S Surprise Back keykeykey
S Amazon River Run keykeykey
Special Moves
WCHNS Electric Thunder keykey
WCHNS Rolling Attack keykeykeykey
HNS Vertical Rolling keykeykeykey
NS Backstep Rolling keykeykeykey
SUPER
S Ground Shave Rolling keykeykeykeykeykey
-----------------------------------------------

Zangief
-----------------------------------------------
Throws
WCHNS Piledriver [key/key]keykey
WCH Back Drop [key/key]keykey
NS Back Drop [key/key]keykey
NS Grab and Smash [key/key]keykey
WCH Atomic Suplex [key/key]keykey
WCH Knee Smash [key/key]keykey
NS Kamitsuki [key/key]keykey
WCH Ground Slam [key/key]keykey
WCH Back Throw [key/key]keykey
NS Stomach Claw [key/key]key[key/key]
Air Throws
NS Grab and Throw key[key/key]key[key/key]
NS Grab and Slam key[key/key]key[key/key]
Command Moves
WCHNS Body Press keydiagonalkeykeykey
H Diving Knee Drop keydiagonalkeykeykey
NS Diving Knee Drop keydiagonalkeykey[key/key]
S Headbutt [key/key]key[key/key]
WCHNS Kuuchuu Headbutt keykeykey[key/key]
Special Moves
WCHNS Double Lariat key
HNS Quick Double Lariat key
WCHNS Screw Piledriver keykeykey
NS Flying Powerbomb keykeykey
NS Atomic Suplex keykeykeykey
S Banishing Flat keykeykeykeykey
SUPER
S Final Atomic Buster keykeykeykey
-----------------------------------------------

T. Hawk
-----------------------------------------------
Throws
NS Overhead Throw Neck Choke [key/key]keykey
NS Neck Choke [key/key]keykey
NS Elbow Smasher [key/key]keykey
Command Moves
NS Elbow Drop keydiagonalkeykeykey
NS Heavy Body Press keydiagonalkeykeykey
Special Moves
NS Condor Dive keykey
NS Tomahawk Buster keykeykeykeykey
NS Mexican Typhoon keykeykeykey
SUPER
S Raging Typhoon keykeykeykey
-----------------------------------------------

Fei Long
-----------------------------------------------
Throws
NS Power Throw [key/key]key[key/key]
NS Hair Throw [key/key]key[key/key]
Air Throw
S Air Hair Throw key[key/key]key[key/key]
Command Moves
NS Chookka Raku Shuu [key/key]keykey
NS Engeki Shuu keykeykey
Special Moves
NS Rekka Kan keykeykeykeykeyx3
NS Shien Kyaku keykeykeykeykey
S Rekkuu Kyaku keykeykeykeykeykeykey
SUPER
S Rekka Shin Ken keykeykeykeykeykeykeykey
-----------------------------------------------

Dee Jay
-----------------------------------------------
Throws
NS Shoulder Toss [key/key]key[key/key]
NS Backflip Toss [key/key]key[key/key]
Command Move
NS Knee Shot keydiagonalkeykeykey
Special Moves
NS Air Slasher(Max Out) keykeykeykey
NS Double Rolling Sobat keykeykeykey
NS Machine Gun Upper keykeykeykeykey
S Jackknife Maximum keykeykeykey
SUPER
S Sobat Carnival keykeykeykeykeykey
-----------------------------------------------

Cammy
-----------------------------------------------
Throws
NS Hooligan Suplex [key/key]key[key/key]
NS Frankensteiner [key/key]key[key/key]
Air Throw
NS Air Frankensteiner key[key/key]keykey
Special Moves
NS Cannon Drill(Spiral Arrow) keykeykeykeykey
NS Thrust Kick(Cannon Spike) keykeykeykeykey
NS Axle Spin Knuckle keykeykeykeykeykeykey
S Hooligan Combination keykeykeykeykeykeykey
S keyCancel key
S keyRazor Edge Slicer key
S keyFatal Leg Twister keyhead[key/key]keykey
S keyCross Scissor Press keylegs[key/key]keykey
SUPER
S Spin Drive Smasher keykeykeykeykeykeykeykey
-----------------------------------------------

Balrog
(M. Bison on Japanese Version)
-----------------------------------------------
Throw
CHNS Head Bomber [key/key]key[key/key]
Special Moves
CHNS Dash Straight keykeykeykey
CHNS Dash Upper keykeykeykey
CHNS Turn Punch key[key/key]
NS Buffalo Head keykeykeykey
S Dash Ground Straight keykeykeykey
S Dash Ground Upper keykeykeykey
SUPER
S Crazy Buffalo keykeykeykeykeykey
S keyDash Straights keykey
S keyDash Uppers keykey
-----------------------------------------------

Vega
(Balrog on Japanese Version)
-----------------------------------------------
Throw
CHNS Rainbow Suplex [key/key]key[key/key]
Air Throw
CHNS Stardust Drop key[key/key]key[key/key]
Command Move
CHNS Sankaku Tobi keycornerkey
Special Moves
CHNS Rolling Crystal Flash keykeykeykey
C Backslash keykey
HNS Backslash key
NS Short Backslash key
CHNS Wall Pounce keykeykeykey
CHNS keyFlying Barcelona Attack key
CHNS keyIzuna Drop key[key/key]keykey
NS Sky High Claw keykeykeykey
S Scarlet Terror keykeykeykey
SUPER
S Rolling... keykeykeykeykeykey
S keyIzuna Drop key[key/key]keykey
-----------------------------------------------

Sagat
-----------------------------------------------
Throw
CHNS Tiger Carry [key/key]key[key/key]
Special Moves
CHNS Tiger Shot keykeykeykeykey
CHNS Ground Tiger Shot keykeykeykeykey
CHNS Tiger Uppercut keykeykeykeykey
CHNS Tiger Crush keykeykeykeykeykey
SUPER
S Tiger Genocide keykeykeykeykeykeykeykey
-----------------------------------------------

M. Bison
(Vega on Japanese Version)
-----------------------------------------------
Throw
CHNS Deadly Throw [key/key]key[key/key]
Special Moves
CHNS Psycho Crusher Attack keykeykeykey
CHNS Double Knee Press keykeykeykey
CHNS Head Press keykeykeykey
CHNS keySomersault Skull Drive key
N Somersault Skull Diver keykeykeykey
S Somersault Skull Diver keykeykeykey
S keyAttack key
SUPER
S Knee Press Nightmare keykeykeykeykeykey
-----------------------------------------------

«Secret Characters»
-----------------------------------------------
[Play with Akuma]
- at the Character Select Screen
- put the cursor on Ryu for 3sec
- put the cursor on T. Hawk for 3sec
- put the cursor on Guile for 3sec
- put the cursor on Cammy for 3sec
- put the cursor on Ryu for 3sec
- keykeykey
- only in SUPERT(SUPERX)
-----------------------------------------------

Akuma
(Gouki on Japanese Version)
-----------------------------------------------
Throws
Seoi Nage [key/key]key[key/key]
Tomoe Nage [key/key]key[key/key]
Special Moves
Gou Hadou Ken keykeykeykeykey
Zankuu Hadou Ken keykeykeykeykeykey
Shakunetsu Hadou Ken keykeykeykeykeykeykey
Gou Shouryuu Ken keykeykeykeykey
Tatsumaki Zankuu Kyaku (key)keykeykeykeykey
Ashura Senkuu [keykeykey/keykeykey]key[key/key]
-----------------------------------------------

«Cheats»
-----------------------------------------------
[SUPER mode of SSF2 Turbo version]
- at the Mode Select Screen
- put the cursor on SUPERkeykeypresskey
[Colour Scheme]
- NORMAL, CHAMP/DASH, Turbo and SUPER mode
key: 1st Colour
key: 2nd Colour
- SUPERT/SUPERX mode
key: 1st Colour
key: 2nd Colour
key: 3rd Colour
key: 4th Colour
key: 5th Colour
key: 6th Colour
key: 7th Colour
keykey: 8th Colour
[Fight Akuma]
- don't lose any round
-----------------------------------------------

Hi scores

MAMESCORE records : 02/11/2008 01:08
lacoobella____________________716.200
olivier_______________________100.600
zarouk_________________________48.600
Media are available only if you agree with site's terms of use.
Register or login now if you apply.

Dependencies

MAME MAME: Version 0.128 in current or older section of official MAME™ site
BIOS BIOS: Not needed
parent Parent/Original ROM: n/a
CHDs CHDs: Not needed
Sample Sample: Not needed

ROM

ROM ROM: DOWNLOAD (20MB) save in your MAME folder under 'roms/hsf2.zip'

Optional Material

Title Title: Title (13KB) save in your MAME folder under 'titles/hsf2.png'
Snapshot Snapshot: Snapshot (98KB) save in your MAME folder under 'snap/hsf2.png'
Artwork Artwork: Artwork (464KB) save in your MAME folder under 'artwork/hsf2.zip'
Control Panel Control Panel: Not available
Cabinet Cabinet: Not available
Marquee Marquee: Not available
Flyer Flyer: Not available