Presentation
Name: hsf2
Averall status:
goodYear: 2004
Category: Fighter / Versus
Manufacturer: Capcom
Available since MAME™ version: 0.112
Player(s): Two players simultaneously
Original game. One clone available: Status Detail
Color: good
Sound: good
Graphic: good
Options
Display
Type: raster
Screen rotation: 0 degrees
Screen size: 384x224 pixels
Refresh rate: 59.6294Hz
Misc. Technical
Main CPU : 68000, Z80
Sound Chips : Q-Sound
Screen orientation : Horizontal
Video resolution : 384 x 224 pixels
Screen refresh : 59.63 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 6
= > [1] LP, [2] MP, [3] HP
= > [4] LK, [5] MK, [6] HK
ROM Content
-
"hs2.01"
Size: 128Kb (131 072 bytes)
Region: audio
Offset: 0
Merge:
CRC checksum: c1a13786
MD5 checksum:
SHA1 checksum: c7392c7efb15ea4042e75bd9007e974293d8935d -
"hs2.02"
Size: 128Kb (131 072 bytes)
Region: audio
Offset: 28000
Merge:
CRC checksum: 2d8794aa
MD5 checksum:
SHA1 checksum: c634affdc2568020cce6af97b4fa79925d9943f3 -
"hs2.13m"
Size: 8Mb (8 388 610 bytes)
Region: gfx
Offset: 0
Merge:
CRC checksum: a6ecab17
MD5 checksum:
SHA1 checksum: 6749a4c8dc81f4b10f910c31c82cf6674e2a44eb -
"hs2.15m"
Size: 8Mb (8 388 610 bytes)
Region: gfx
Offset: 2
Merge:
CRC checksum: 10a0ae4d
MD5 checksum:
SHA1 checksum: 701b4900fbc8bef20efa1a706891c8df4bf14641 -
"hs2.17m"
Size: 8Mb (8 388 610 bytes)
Region: gfx
Offset: 4
Merge:
CRC checksum: adfa7726
MD5 checksum:
SHA1 checksum: 8d36ec125a8c91abfe5213893d794f8bc11c8acd -
"hs2.19m"
Size: 8Mb (8 388 610 bytes)
Region: gfx
Offset: 6
Merge:
CRC checksum: bb3ae322
MD5 checksum:
SHA1 checksum: ecd289d7a0fe365fdd7c5527cb17796002beb553 -
"hs2.05"
Size: 512Kb (524 288 bytes)
Region: main
Offset: 100000
Merge:
CRC checksum: dde34a35
MD5 checksum:
SHA1 checksum: f5be2d2916db6e86e0886d61d55bddf138273ebc -
"hs2.06"
Size: 512Kb (524 288 bytes)
Region: main
Offset: 180000
Merge:
CRC checksum: f4e56dda
MD5 checksum:
SHA1 checksum: c6490707c2a416ab88612c2d73abbe5853d8cb92 -
"hs2.08"
Size: 512Kb (524 288 bytes)
Region: main
Offset: 280000
Merge:
CRC checksum: c9441533
MD5 checksum:
SHA1 checksum: bf178fac1f060fcce3ff9118333c8517dadc9429 -
"hs2.09"
Size: 512Kb (524 288 bytes)
Region: main
Offset: 300000
Merge:
CRC checksum: 3fc638a8
MD5 checksum:
SHA1 checksum: 2a42877b26c8abc437da46225701f0bba6e40058 -
"hs2.10"
Size: 512Kb (524 288 bytes)
Region: main
Offset: 380000
Merge:
CRC checksum: 20d0f9e4
MD5 checksum:
SHA1 checksum: 80a5eeef9472e327b0d4ee26434bad109a9434ea -
"hs2a.03"
Size: 512Kb (524 288 bytes)
Region: main
Offset: 0
Merge:
CRC checksum: d50a17e0
MD5 checksum:
SHA1 checksum: 5d8d6d309260cc2d862aa080d44a72886ee08c77 -
"hs2a.04"
Size: 512Kb (524 288 bytes)
Region: main
Offset: 80000
Merge:
CRC checksum: a27f42de
MD5 checksum:
SHA1 checksum: 7a355831b57a35e327b2618fd5dca11afed2a233 -
"hs2a.07"
Size: 512Kb (524 288 bytes)
Region: main
Offset: 200000
Merge:
CRC checksum: ee4420fc
MD5 checksum:
SHA1 checksum: 06cf76660b0c794d2460c52d9fe8334fff51e9de -
"hs2.11m"
Size: 8Mb (8 388 610 bytes)
Region: qsound
Offset: 0
Merge:
CRC checksum: 0e15c359
MD5 checksum:
SHA1 checksum: 176108b0d76d821a849324680aba0cd04b5016c1
Development Status
WIP:
- 0.112u2: Added CPS2 key to clone Hyper Street Fighter 2: The Anniversary Edition (Japan 031222).
- 0.112: Nicola Salmoria added 'Hyper Street Fighter 2: The Anniversary Edition' (Asia 040202) (Capcom 2004) and clone (Japan 031222).
- 22nd December 2006: Razoola - Released XOR 125 for 'Hyper Street Fighter II (Asia 040202)'. Dedicated to all Street Fighter fans.
Other Emulators:
* Kawaks
Recommended Games (Fighter):
Street Fighter
Street Fighter II
Street Fighter II' - Champion Edition
Super Street Fighter II: The New Challengers
Street Fighter Alpha: Warriors' Dreams
Street Fighter Alpha 2
Street Fighter Alpha 3
Hyper Street Fighter 2: The Anniversary Edition
X-Men Vs. Street Fighter
Street Smart
Violence Fight
Fatal Fury
Fatal Fury 2
Fatal Fury 3
Fatal Fury Special
Real Bout Fatal Fury
Real Bout Fatal Fury 2
Real Bout Fatal Fury Special
Solitary Fighter
Burning Rival
Dragonball Z
Dragon Ball Z V.R.V.S.
Dragonball Z 2 - Super Battle
Power Instinct / Gouketsuji Ichizoku
Power Instinct 2
Power Instinct 3
Power Instinct Legends
Martial Champion
Tao Taido
Best Of Best
Darkstalkers: The Night Warriors
Night Warriors: Darkstalkers' Revenge
Vampire Hunter 2: Darkstalkers Revenge
Kaiser Knuckle
The King of Fighters '94
The King of Fighters '95
The King of Fighters '96
The King of Fighters '97
The King of Fighters '98
The King of Fighters '99
The King of Fighters 2000
The King of Fighters 2001
The King of Fighters 2002
The King of Fighters 2003
Dragoon Might
Metamoqester
Touki Denshou -Angel Eyes-
SD Fighters
Vampire Savior
Vampire Savior 2
Astra SuperStars
Asura Blade - Sword of Dynasty
Rage of the Dragons
Romset: 45312 kb / 15 files / 19.8 zip
Trivia
The game was released only in Japan and Asia. Versions for North America and Europe were released only for home consoles (see Ports section below). The core of the game is based on "Super Street Fighter II X - Grand Master Challenge" ("Super Street Fighter II Turbo" outside of Japan), but now players have up to 5 different versions of each character to choose from.
The arcade intro has reverted back to the one found in "Super Street Fighter II - The New Challengers" with the new addition being the title screens from the previous Street Fighter II games alternating between lightning flashes.
The title screens for the CPSI games "Street Fighter II - The World Warrior", "Street Fighter II' - Champion Edition", and "Street Fighter II' Turbo - Hyper Fighting" ("Street Fighter II' - Hyper Fighting" outside of Japan) are presented for the first time on the CPS II hardware via this game's intro.
Though the character select screen layout is the same as the one found in "Super Street Fighter II Turbo", its music has changed back to the character select music found in "Super Street Fighter II - The New Challengers," which itself is a remixed version of the character select music from "Street Fighter II - The World Warrior".
The version of the character corresponds to the Street Fighter II game that they were playable in : Normal ("Street Fighter II - The World Warrior"), Dash (or Champion outside of Japan, "Street Fighter II' - Champion Edition"), Turbo ("Street Fighter II' Turbo - Hyper Fighting" in Japan or "Street Fighter II' - Hyper Fighting" outside of Japan), Super ("Super Street Fighter II - The New Challengers") and Super X ("Super Street Fighter II X - Grand Master Challenge", known as Super Turbo for "Super Street Fighter II Turbo" outside of Japan).
Note : The CPU only uses the 'Super X'/'Super Turbo' version of each character.
The background music playback format has changed since it was introduced in Super Street Fighter II - The New Challengers. Previously, the background music will change to the 'KO version' of the music on the second round onward when one of the character loses enough health to cause the KO sign to flash. In this game, the 'KO version' of the music will play on the second round onward only when the character who loses enough health to cause the KO sign to flash is in danger of losing not only the round, but the match as well.
Color schemes for the stage backgrounds are still the same as for "Super Street Fighter II - The New Challengers" and "Super Street Fighter II X - Grand Master Challenge". However, a few background elements originally seen exclusively in "Street Fighter II - The World Warrior" have returned :
1) The dual barrels and stack of boxes in Ken's stage (from "Champion Edition" to 'Super X'/'Super Turbo' there was just a single barrel).
2) The breakable 'Fuurinkazan' signs in Ryu's stage.
3) The lantern on the left side of E. Honda's stage.
Conversely, background elements that were present since Super Street Fighter II - The New Challengers are now missing :
1) The toucan that flies away at round's end in DeeJay's stage.
Series
2. Street Fighter II - The World Warrior (1991)
3. Street Fighter II' - Champion Edition (1992)
4. Street Fighter II' - Hyper Fighting (1992)
5. Super Street Fighter II - The New Challengers (1993)
6. Super Street Fighter II Turbo (1994)
7. Street Fighter Alpha - Warriors' Dreams (1995)
8. Street Fighter Alpha 2 (1996)
9. Street Fighter III - New Generation (1997)
10. Street Fighter III - 2nd Impact : Giant Attack (1998)
11. Street Fighter Alpha 3 (1998)
12. Street Fighter III - 3rd Strike : Fight For The Future (1999)
13. Hyper Street Fighter II - The Anniversary Edition (2003)
14. Street Fighter IV (2008)
Tips 'n tricks
Staff
Programmer : Shin., Hard. Yas, Meijin, Hyper Shinchan, Yu Kawamura, Yoji Mikami, Senor, .Seta
Special Programmer : Nobuaki Minomiya
Title Designer : Ukabin
Instruction Card Designer : Masako Honma, Minoru Nagaoka
Scroll Designer : Yoko Fukumoto, Kuwajima.C-Ya.R-W, Alecky.Eh
Sound Designer : Hiroaki X68K Kondo
Music Arranger : Mitsuhiko Takano
Producer : Kenzy Itsuno
Executive Producer : Yoshihiro Sudo
Executive Director : Noritaka Funamizu
Ports
Sony PlayStation 2 (2003) : Stand-alone Japanese release only.
Sony PlayStation 2 (2004, "Street Fighter Anniversary Collection")
Microsoft XBOX (2004, "Street Fighter Anniversary Collection") : Includes the full length Japanese anime movie, "Street Fighter II : The Movie" (a.k.a. "Street Fighter II : The Animated Movie" outside Japan). The Japanese release has a slightly censored version of the original Japanese movie. Non-Japanese version of the game contains Manga Entertainment's PG-13 VHS release of the movie (English dub, pan&scan, heavily censored, original Japanese music soundtrack replaced with an American music soundtrack). Capcom released limited edition controllers for both systems with lenticular hologram of 6 Street Fighter's characters : Ryu, Ken, Chun-Li, Sagat, Guile and Akuma. Each one depicts the character doing their signature move : (Ryu readies a Hadouken, Ken executes a Shouryuken, Chun-Li her Senretskukyaku and Akuma releases his devilous energy). The Xbox version features online play through the Xbox Live service.
Scoring
Updates
Sources
Video sample
Commands
-----------------------------------------------
Hyper Street Fighter II - The Anniversary
Edition
(c)2003 Capcom
Made by: Fabricio da Silva Coroquer
Last Update: 03/10/2007
-----------------------------------------------
«Buttons»
-----------------------------------------------
: Weak
: Medium
: Strong
: Weak
: Medium
: Strong
-----------------------------------------------
«Inscriptions»
-----------------------------------------------
Directional
: press Forward
: hold ForwardButtons
: tap following Button repeatedly
: press any Button
: hold following ButtonPositon
: must be done close from foe
: must be done in the air(
): can be done in the airOthers
?
?: press the motions together[?/?]: use any motions between the "[]"
: follow with this moveW: use this move in "NORMAL"
C: use this move in "CHAMP/DASH"
H: use this move in "TURBO"
N: use this move in "SUPER"
S: use this move in "SUPERT/SUPERX"
Throws
must be done close
Air Throws
you and your foe must be close in the air
SUPER
needs a full SUPER bar
-----------------------------------------------
«Common Commands»
-----------------------------------------------
Escape Move
Tech Hit thrown[
/
]
[
/
]
only for SUPERT/SUPERX Version
must be thrown by a SUPERT/SUPERX Character-----------------------------------------------
«Modes of Play»
-----------------------------------------------
NORMAL
Street Fighter II - World Warrior
CHAMP/DASH
Street Fighter II' - Champion Edition
TURBO
Street Fighter II' Turbo - Hyper Fighting
SUPER
Super Street Fighter II - The New Challengers
SUPERT/SUPERX
Super Street Fighter II Turbo/X
-----------------------------------------------
Ryu
-----------------------------------------------
Throws
WCHNS Seoi Nage [
/
]
[
/
]WCHNS Tomoe Nage [
/
]
[
/
]Command Moves
S Seichuu Nidan Tsuki



S Sakotsu Wari



Special Moves
WCHNS Hadou Ken





NS Shakunetsu Hadou Ken







WCHNS Shouryuu Ken





WC Tatsumaki Senpuu Kyaku





HNS Tatsumaki Senpuu Kyaku (
)




SUPER
S Shinkuu Hadou Ken








-----------------------------------------------
Ken
-----------------------------------------------
Throws
WCHNS Seoi Nage [
/
]
[
/
]S Tsukami Nage [
/
]

WCHN Jigoku-guruma [
/
]
[
/
]S Jigoku-guruma [
/
]

Air Throw
S Jigoku Fuusha
[
/
]
[
/
]Special Moves
WCHNS Hadou Ken





WCHNS Shouryuu Ken





WC Tatsumaki Senpuu Kyaku





HNS Tatsumaki Senpuu Kyaku (
)




S Kami Barai Geri





S
Inazuma Kakato Wari 

S Nata Otoshi Geri





S
Inazuma Kakato Wari 

S Oosoto Mawashi Geri







S
Inazuma Kakato Wari 

SUPER
S Shouryuu Reppa








-----------------------------------------------
Guile
-----------------------------------------------
Throws
WCHNS Shoulder Throw [
/
]

WCHNS Dragon Suplex [
/
]

Air Throws
WCHNS Flying Buster Drop
[
/
]
[
/
]WCHNS Airjack
[
/
]
[
/
]Command Moves
W Knee Bazzoka
[
/
]

CHN Knee Bazzoka [
/
]

S Knee Bazzoka [
/
]

S Step Kick [
/
]

WCHNS Jump Sobat
[
/
]

S Spin Back Knuckle



Special Moves
WCHNS Sonic Boom




WCHNS Somersault Shell




SUPER
S Somersault Justice






-----------------------------------------------
Dhalsim
-----------------------------------------------
Throws
WCHNS Yoga Smash [
/
]

WCHNS Yoga Throw [
/
]

Command Moves
WCHN Drill Kick




S Drill Kick




WCHNS Drill Zutsuki




S Short Attacks

[
/
/
/
/
]Special Moves
WCHNS Yoga Fire





WCHNS Yoga Flame







S Yoga Blast







HNS Yoga Teleport [


/

]
[
/
]SUPER
S Yoga Inferno




x2

-----------------------------------------------
E. Honda
-----------------------------------------------
Throws
WCHNS Tawara Nage [
/
]

WCHNS Saba Ori [
/
]

WCHNS Grab and Knees [
/
]

Command Moves
WCHNS Hiza-geri
[
/
]

S Harai-geri [
/
]

NS Flying Sumo Press
diagonal


Special Moves
WCHNS Hyakuretsu Harite


WCHNS Super Zutsuki




HNS Super Hyakkan Otoshi




S Ooichou Nage








SUPER
S Oni Musou






-----------------------------------------------
Chun Li
-----------------------------------------------
Throw
WCHNS Koshuu Tou [
/
]
[
/
]Air Throw
WCHNS Ryuusei Raku
[
/
]
[
/
]Command Moves
WCHNS Yousou Kyaku




CHN Kouhou Kaiten Kyaku
[
/
]

S Kouhou Kaiten Kyaku



CHN Kaku Kyaku Raku
[
/
]

S Kaku Kyaku Raku



WCHNS Sankaku Tobi
corner
Special Moves
WCHNS Hyakuretsu Kyaku


H Kikou Ken







NS Kikou Ken




WC Spinning Bird Kick




HN Spinning Bird Kick (
)



S Spinning Bird Kick (
)



S Tenshou Kyaku




SUPER
S Senretsu Kyaku






-----------------------------------------------
Blanka
-----------------------------------------------
Throw
WCHNS Wild Fang [
/
]

Command Moves
WCHNS Rock Crush
[
/
]

S Surprise Forward



S Surprise Back



S Amazon River Run



Special Moves
WCHNS Electric Thunder


WCHNS Rolling Attack




HNS Vertical Rolling




NS Backstep Rolling




SUPER
S Ground Shave Rolling






-----------------------------------------------
Zangief
-----------------------------------------------
Throws
WCHNS Piledriver [
/
]

WCH Back Drop [
/
]

NS Back Drop [
/
]

NS Grab and Smash [
/
]

WCH Atomic Suplex [
/
]

WCH Knee Smash [
/
]

NS Kamitsuki [
/
]

WCH Ground Slam [
/
]

WCH Back Throw [
/
]

NS Stomach Claw [
/
]
[
/
]Air Throws
NS Grab and Throw
[
/
]
[
/
]NS Grab and Slam
[
/
]
[
/
]Command Moves
WCHNS Body Press
diagonal


H Diving Knee Drop
diagonal


NS Diving Knee Drop
diagonal
[
/
]S Headbutt [
/
]
[
/
]WCHNS Kuuchuu Headbutt


[
/
]Special Moves
WCHNS Double Lariat

HNS Quick Double Lariat

WCHNS Screw Piledriver



NS Flying Powerbomb



NS Atomic Suplex




S Banishing Flat





SUPER
S Final Atomic Buster




-----------------------------------------------
T. Hawk
-----------------------------------------------
Throws
NS Overhead Throw Neck Choke [
/
]

NS Neck Choke [
/
]

NS Elbow Smasher [
/
]

Command Moves
NS Elbow Drop
diagonal


NS Heavy Body Press
diagonal


Special Moves
NS Condor Dive


NS Tomahawk Buster





NS Mexican Typhoon




SUPER
S Raging Typhoon




-----------------------------------------------
Fei Long
-----------------------------------------------
Throws
NS Power Throw [
/
]
[
/
]NS Hair Throw [
/
]
[
/
]Air Throw
S Air Hair Throw
[
/
]
[
/
]Command Moves
NS Chookka Raku Shuu [
/
]

NS Engeki Shuu



Special Moves
NS Rekka Kan




x3NS Shien Kyaku





S Rekkuu Kyaku







SUPER
S Rekka Shin Ken








-----------------------------------------------
Dee Jay
-----------------------------------------------
Throws
NS Shoulder Toss [
/
]
[
/
]NS Backflip Toss [
/
]
[
/
]Command Move
NS Knee Shot
diagonal


Special Moves
NS Air Slasher(Max Out)




NS Double Rolling Sobat




NS Machine Gun Upper





S Jackknife Maximum




SUPER
S Sobat Carnival






-----------------------------------------------
Cammy
-----------------------------------------------
Throws
NS Hooligan Suplex [
/
]
[
/
]NS Frankensteiner [
/
]
[
/
]Air Throw
NS Air Frankensteiner
[
/
]

Special Moves
NS Cannon Drill(Spiral Arrow)





NS Thrust Kick(Cannon Spike)





NS Axle Spin Knuckle







S Hooligan Combination







S
Cancel 
S
Razor Edge Slicer 
S
Fatal Leg Twister
head[
/
]

S
Cross Scissor Press
legs[
/
]

SUPER
S Spin Drive Smasher








-----------------------------------------------
Balrog
(M. Bison on Japanese Version)
-----------------------------------------------
Throw
CHNS Head Bomber [
/
]
[
/
]Special Moves
CHNS Dash Straight




CHNS Dash Upper




CHNS Turn Punch
[
/
]NS Buffalo Head




S Dash Ground Straight




S Dash Ground Upper




SUPER
S Crazy Buffalo






S
Dash Straights 

S
Dash Uppers 

-----------------------------------------------
Vega
(Balrog on Japanese Version)
-----------------------------------------------
Throw
CHNS Rainbow Suplex [
/
]
[
/
]Air Throw
CHNS Stardust Drop
[
/
]
[
/
]Command Move
CHNS Sankaku Tobi
corner
Special Moves
CHNS Rolling Crystal Flash




C Backslash


HNS Backslash

NS Short Backslash

CHNS Wall Pounce




CHNS
Flying Barcelona Attack 
CHNS
Izuna Drop
[
/
]

NS Sky High Claw




S Scarlet Terror




SUPER
S Rolling...






S
Izuna Drop
[
/
]

-----------------------------------------------
Sagat
-----------------------------------------------
Throw
CHNS Tiger Carry [
/
]
[
/
]Special Moves
CHNS Tiger Shot





CHNS Ground Tiger Shot





CHNS Tiger Uppercut





CHNS Tiger Crush






SUPER
S Tiger Genocide








-----------------------------------------------
M. Bison
(Vega on Japanese Version)
-----------------------------------------------
Throw
CHNS Deadly Throw [
/
]
[
/
]Special Moves
CHNS Psycho Crusher Attack




CHNS Double Knee Press




CHNS Head Press




CHNS
Somersault Skull Drive 
N Somersault Skull Diver




S Somersault Skull Diver




S
Attack 
SUPER
S Knee Press Nightmare






-----------------------------------------------
«Secret Characters»
-----------------------------------------------
[Play with Akuma]
- at the Character Select Screen
- put the cursor on Ryu for 3sec
- put the cursor on T. Hawk for 3sec
- put the cursor on Guile for 3sec
- put the cursor on Cammy for 3sec
- put the cursor on Ryu for 3sec
-



- only in SUPERT(SUPERX)
-----------------------------------------------
Akuma
(Gouki on Japanese Version)
-----------------------------------------------
Throws
Seoi Nage [
/
]
[
/
]Tomoe Nage [
/
]
[
/
]Special Moves
Gou Hadou Ken





Zankuu Hadou Ken






Shakunetsu Hadou Ken







Gou Shouryuu Ken





Tatsumaki Zankuu Kyaku (
)




Ashura Senkuu [


/

]
[
/
]-----------------------------------------------
«Cheats»
-----------------------------------------------
[SUPER mode of SSF2 Turbo version]
- at the Mode Select Screen
- put the cursor on SUPER

press
[Colour Scheme]
- NORMAL, CHAMP/DASH, Turbo and SUPER mode
: 1st Colour
: 2nd Colour- SUPERT/SUPERX mode
: 1st Colour
: 2nd Colour
: 3rd Colour
: 4th Colour
: 5th Colour
: 6th Colour
: 7th Colour
: 8th Colour[Fight Akuma]
- don't lose any round
-----------------------------------------------
Hi scores
lacoobella____________________716.200
olivier_______________________100.600
zarouk_________________________48.600
Register or login now if you apply.
Dependencies
BIOS: Not needed
Parent/Original ROM: n/a
CHDs: Not needed
Sample: Not neededROM
ROM: DOWNLOAD (20MB) save in your MAME folder under 'roms/hsf2.zip'Optional Material
Title: Title (13KB) save in your MAME folder under 'titles/hsf2.png'
Snapshot: Snapshot (98KB) save in your MAME folder under 'snap/hsf2.png'
Artwork: Artwork (464KB) save in your MAME folder under 'artwork/hsf2.zip'
Control Panel: Not available
Cabinet: Not available
Marquee: Not available
Flyer: Not available

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